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| Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente | ||
| brasil:courses:blender_unity:1_prerequisites [2026/08/11 19:29] – [Blender shortcuts] yann | brasil:courses:blender_unity:1_prerequisites [2026/08/21 20:09] (Version actuelle) – yann | ||
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| - | ====== Prerequisites ====== | + | <note tip> |
| + | **Get an offline copy of this page by clicking the libreoffice writer icon** ~~ODT~~ | ||
| + | </ | ||
| + | ------ | ||
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| + | ====== Prerequisites ====== | ||
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| ===== Install Blender ===== | ===== Install Blender ===== | ||
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| ===== MakeHuman ===== | ===== MakeHuman ===== | ||
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| + | ==== Makehuman Integrated into Blender ==== | ||
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| + | MPFB (“Makehuman Plugin for Blender”) is a free, open-source human character generator for Blender. | ||
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| + | It can be installed directly from within Blender using the “Extensions” manager: | ||
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| + | To use it, you need to add the basic assets: | ||
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| + | * Click the “Apply Assets → Install assets” buttons and select “Load pack from zip file” to download them from https:// | ||
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| + | ==== All Assets in 1 zip file ==== | ||
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| + | Full Asset on mega : https:// | ||
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| + | ==== Importing a Character into Blender from the MakeHuman Application ==== | ||
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| + | The “standalone” version of MakeHuman is available at: https:// | ||
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| + | It is best to avoid using the “mhx2” export format and importing it into Blender after installing: http:// | ||
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| + | The correct method is to use MPFB in Blender via the “New Human → From MakeHuman” menu. To do this, you must first enable socket connection in MakeHuman: “Community → Socket → Accept Connections” | ||
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| ===== Unity 3D ===== | ===== Unity 3D ===== | ||
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| + | ==== Installing Unity via Unity Hub ==== | ||
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| + | Unity is installed through Unity Hub, which is available at https:// | ||
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| + | You’ll need a Unity account to download it—that’s the easiest way. So you’ll need to sign up. Next, choose the Unity version (LTS versions are recommended). During installation, | ||
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