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brasil:courses:blender_unity:unity:2_game_objects [2026/08/24 21:12] – yannbrasil:courses:blender_unity:unity:2_game_objects [2026/08/24 21:21] (Version actuelle) – [Scene Rendering] yann
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 – Or, you can set the camera to a wider field of view. – Or, you can set the camera to a wider field of view.
  
-{{:brasil:courses:blender_unity:unity:unitycustomizecamera-1024x576.jpg|}}+{{ :brasil:courses:blender_unity:unity:unitycamerascene.png?1024 |}}
  
 Set “Field of view” to 10, select “Solid Color” for Clear Flags, and set the Background to black. To get pure black, all three R, G, and B components must be 0. Set the camera's Y position to 0.08 to better frame the planet. Set “Field of view” to 10, select “Solid Color” for Clear Flags, and set the Background to black. To get pure black, all three R, G, and B components must be 0. Set the camera's Y position to 0.08 to better frame the planet.
  
- +{{ :brasil:courses:blender_unity:unity:unitycamerascene2.png?1024 |}}
-{{:brasil:courses:blender_unity:unity:unitycamerasettings.jpg|}}+
  
 There you go—our scene is ready to be rendered! There you go—our scene is ready to be rendered!
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 The Play button lets you preview the game's runtime. The Play button lets you preview the game's runtime.
  
-{{:brasil:courses:blender_unity:unity:unityearthruntime-1024x576.jpg|}}+{{ :brasil:courses:blender_unity:unity:unitycamerascenegame.png?1024 |}}
brasil/courses/blender_unity/unity/2_game_objects.1787598758.txt.gz · Dernière modification : de yann
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