**Get an offline copy of this page by clicking the libreoffice writer icon** ~~ODT~~ ------ ====== Prerequisites ====== {{ :brasil:courses:blender_unity:blenderunityillustration.png?1024 |}} ===== Install Blender ===== https://www.blender.org/ get the 5.2 LTS release for you system and install it. {{ :brasil:courses:blender_unity:blender.png |}} {{ :brasil:courses:blender_unity:blender2.png?1024 |}} ==== Blender shortcuts ==== * {{ :brasil:courses:blender_unity:blender-3.0-shortcuts-v1.2.pdf |}} * {{ :brasil:courses:blender_unity:blenderguru_keyboardshortcutguide_v2.pdf |}} ==== Blender Manuals ==== * https://docs.blender.org/manual/en/latest/index.html * https://videos.morere.eu/Blender4.3Manual-BlenderDocumentationTeam.pdf ===== MakeHuman ===== ==== Makehuman Integrated into Blender ==== MPFB (“Makehuman Plugin for Blender”) is a free, open-source human character generator for Blender. https://static.makehumancommunity.org/mpfb/releases/release_2017.html It can be installed directly from within Blender using the “Extensions” manager: {{ :brasil:courses:blender_unity:mpbf.png |}} {{ :brasil:courses:blender_unity:capture_d_ecran_du_2026-01-22_11-49-21.png |}} {{ :brasil:courses:blender_unity:capture_d_ecran_du_2026-01-22_17-45-48.png |}} To use it, you need to add the basic assets: * Click the “Apply Assets → Install assets” buttons and select “Load pack from zip file” to download them from https://static.makehumancommunity.org/assets/assetpacks.html {{ :brasil:courses:blender_unity:capture_d_ecran_du_2026-01-22_17-53-45.png |}} ==== All Assets in 1 zip file ==== Full Asset on mega : https://mega.nz/file/ux1lSbRB#HhlQ0va3ILVTYpSKsoHXFJY14-wiQONRtY4kQJMc7C0 {{ :brasil:courses:blender_unity:makehuman:mega_makahuman_assetsqrcode.png |}} ==== Importing a Character into Blender from the MakeHuman Application ==== The “standalone” version of MakeHuman is available at: https://files2.makehumancommunity.org/releases/makehuman-community-1.3.0-windows.zip (https://static.makehumancommunity.org/makehuman/releases/releases_130.html) It is best to avoid using the “mhx2” export format and importing it into Blender after installing: http://www.makehumancommunity.org/content/plugins.html as described at https://github.com/makehumancommunity/mhx2-makehuman-exchange. The correct method is to use MPFB in Blender via the “New Human → From MakeHuman” menu. To do this, you must first enable socket connection in MakeHuman: “Community → Socket → Accept Connections” {{ :brasil:courses:blender_unity:capture_d_ecran_du_2026-01-22_18-14-31.png |}} {{ :brasil:courses:blender_unity:capture_d_ecran_du_2026-01-23_09-44-05.png |}} {{ :brasil:courses:blender_unity:capture_decran_2026-03-06_142406.png?1034 |}} {{ :brasil:courses:blender_unity:capture_decran_2026-03-06_142418.png?1024 |}} {{ :brasil:courses:blender_unity:test2.png |}} ===== Unity 3D ===== ==== Installing Unity via Unity Hub ==== Unity is installed through Unity Hub, which is available at https://unity.com/fr/download You’ll need a Unity account to download it—that’s the easiest way. So you’ll need to sign up. Next, choose the Unity version (LTS versions are recommended). During installation, select the option to also install support for the Universal Windows Platform: {{ :brasil:courses:blender_unity:unityinstall.png?600 |}} {{ :brasil:courses:blender_unity:unityinstall2.png?600 |}} {{ :brasil:courses:blender_unity:unityinstall2bis.png?600 |}} {{ :brasil:courses:blender_unity:unityinstall2ter.png?600 |}} {{ :brasil:courses:blender_unity:unityinstall7.png |}} {{ :brasil:courses:blender_unity:unityinstall3.png?600 |}}