**Get an offline copy of this page by clicking the libreoffice writer icon** ~~ODT~~ ------ ====== Blender practical work : first scene ====== We are going to learn how to model this scene with blender : {{:brasil:courses:blender_unity:blender:firstscene.png?1024|}} {{:brasil:courses:blender_unity:blender:firstscene2.png?1024|}} {{:brasil:courses:blender_unity:blender:firstscene3.png|}} {{:brasil:courses:blender_unity:blender:firstscene4.png?1024|}} For the materials we can install the blenderkit (free) from https://www.blendkit.com/. you can download it here : * {{ :brasil:courses:blender_unity:blender:blenderkit-v3.21.0.260628.zip |Blender Kit}} {{:brasil:courses:blender_unity:blender:blenderkit.png?1024|}} **The render problem came from the textures images, the transparent parts was not really transparent, which gave artefacts. Download the file below they have been modified.** We need also the carpet textures : {{ :brasil:courses:blender_unity:blender:carpet.png?1024 |}} {{ :brasil:courses:blender_unity:blender:carpetbump.png?1024 |}} The shader is the following: {{ :brasil:courses:blender_unity:blender:carpetshader.png?1024 |}} and you need to modify the object as follow: {{ :brasil:courses:blender_unity:blender:objectshadowtransmission.png |}} to prevent him to produce shadow. Final Blender files : {{ :brasil:courses:blender_unity:blender:demo.blend |}}, {{ :brasil:courses:blender_unity:blender:firstscene.blend |}} The final render could be like this : {{ :brasil:courses:blender_unity:blender:firstscenebrasilsunlight.png?1024 |}} {{ :brasil:courses:blender_unity:blender:firstscenebrasil.png?1024 |}}