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====== Blender practical work : first scene ======
We are going to learn how to model this scene with blender :
{{:brasil:courses:blender_unity:blender:firstscene.png?1024|}}
{{:brasil:courses:blender_unity:blender:firstscene2.png?1024|}}
{{:brasil:courses:blender_unity:blender:firstscene3.png|}}
{{:brasil:courses:blender_unity:blender:firstscene4.png?1024|}}
For the materials we can install the blenderkit (free) from https://www.blendkit.com/. you can download it here :
* {{ :brasil:courses:blender_unity:blender:blenderkit-v3.21.0.260628.zip |Blender Kit}}
{{:brasil:courses:blender_unity:blender:blenderkit.png?1024|}}
**The render problem came from the textures images, the transparent parts was not really transparent, which gave artefacts. Download the file below they have been modified.**
We need also the carpet textures :
{{ :brasil:courses:blender_unity:blender:carpet.png?1024 |}}
{{ :brasil:courses:blender_unity:blender:carpetbump.png?1024 |}}
The shader is the following:
{{ :brasil:courses:blender_unity:blender:carpetshader.png?1024 |}}
and you need to modify the object as follow:
{{ :brasil:courses:blender_unity:blender:objectshadowtransmission.png |}}
to prevent him to produce shadow.
Final Blender files : {{ :brasil:courses:blender_unity:blender:demo.blend |}}, {{ :brasil:courses:blender_unity:blender:firstscene.blend |}}
The final render could be like this :
{{ :brasil:courses:blender_unity:blender:firstscenebrasilsunlight.png?1024 |}}
{{ :brasil:courses:blender_unity:blender:firstscenebrasil.png?1024 |}}