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====== Blender practical work : epic animation ======
Here is the video of what you are going to design :
{{ :brasil:courses:blender_unity:blender:starsbrasil0001-0450.mp4 |}}
===== Useful materials =====
The animation text :
Crie sua introdução épica usando o Blender...
Praticamente todos os elementos do Blender podem ser animados: objetos, materiais, coleções etc...
As combinações são infinitas...
* {{ :brasil:courses:blender_unity:blender:startbrasilfomscratch.blend | Starting blender file with configured camera}}
* {{ :brasil:courses:blender_unity:blender:starsbrasil.blend | Final blender file}}
* {{ :brasil:courses:blender_unity:blender:fonts.zip | Archives containing useful fonts}}
* Star Wars theme - john williams the boston pops orchestra {{ :brasil:courses:blender_unity:blender:star_wars_theme_-_john_williams_the_boston_pops_orchestra.mp3 | star wars theme - john williams the boston pops orchestra}}
* SVG file for Brazilian flag (click on the image to download) {{ :brasil:courses:blender_unity:blender:flagbrasilexportblender.svg?128 |SVG file for Brazilian flag}}
===== Practical work =====
The blender animation layout :
{{:brasil:courses:blender_unity:blender:animationblender.png?1024|}}
Achieve the "starfield" material with the following shader :
{{:brasil:courses:blender_unity:blender:starfieldworldmaterial.png?1024|}}
Design Steps:
- Creating the Starfield
- Creating the "Blue" Text
- Creating an "Empty" to attach all the "Yellow" objects to be scrolled
- Creating the "Emission" materials
- Animating object positions
- Animating emission strength
- Animating object visibility
- Creating the video
To achieve deep, rich colors—rather than washed-out ones—in EEVEE, you must configure “Color Management” (https://docs.blender.org/manual/fr/latest/render/color_management.html) to “Standard” mode...
{{:brasil:courses:blender_unity:blender:colormanagement.png|}}
The "emission" material is as follows:
{{:brasil:courses:blender_unity:blender:emissionmaterial.png|}}
To show or hide an element in the scene, use the "Enable/Disable" in render button and animate it using keyframes.
{{:brasil:courses:blender_unity:blender:affichercacherelement.png|}}
It is also possible to modify the Emission material by adding a transparent material and blending them:
{{:brasil:courses:blender_unity:blender:transparenteeveemat.png|}}
We'll animate the "Fac" field in the "Mix Shader" to create transparency in the material.
Managing text that scrolls in justified paragraphs using "boxes":
{{:brasil:courses:blender_unity:blender:textboxes.png|}}
Creating the video for your animation:
{{:brasil:courses:blender_unity:blender:createvideo.png|}}
Finally, generate the video of your animation. You can add a soundtrack. The StarsBrasil theme has been added to the useful files.
There are two ways to generate the video:
- directly by exporting the animation as a video file (MP4 or other formats) and adding the soundtrack,
- or by generating a series of images and using the VSE (Visual Sequencer Editor). This allows you to "synchronize" the soundtrack with the images and also add video effects.
{{:brasil:courses:blender_unity:blender:image.png|}}
{{:brasil:courses:blender_unity:blender:imagevse.png?1024|}}