MPFB (“Makehuman Plugin for Blender”) is a free, open-source human character generator for Blender.
https://static.makehumancommunity.org/mpfb/releases/release_2017.html
It can be installed directly from within Blender using the “Extensions” manager:
To use it, you need to add the basic assets:
Full Asset on mega : https://mega.nz/file/ux1lSbRB#HhlQ0va3ILVTYpSKsoHXFJY14-wiQONRtY4kQJMc7C0
The “standalone” version of MakeHuman is available at: https://files2.makehumancommunity.org/releases/makehuman-community-1.3.0-windows.zip (https://static.makehumancommunity.org/makehuman/releases/releases_130.html)
It is best to avoid using the “mhx2” export format and importing it into Blender after installing: http://www.makehumancommunity.org/content/plugins.html as described at https://github.com/makehumancommunity/mhx2-makehuman-exchange.
The correct method is to use MPFB in Blender via the “New Human → From MakeHuman” menu. To do this, you must first enable socket connection in MakeHuman: “Community → Socket → Accept Connections”
Unity is installed through Unity Hub, which is available at https://unity.com/fr/download
You’ll need a Unity account to download it—that’s the easiest way. So you’ll need to sign up. Next, choose the Unity version (LTS versions are recommended). During installation, select the option to also install support for the Universal Windows Platform: