The goal is to create a low-polygon model of this bear
We start by setting up the scene by adding background images that will help us adjust our modeling across the entire mesh. To do this, we switch between the Top, Right, and Front views one after another and add an image to each view.
Next, we configure the image to make it slightly transparent:
We repeat this for all views
If you were unable to do the previous configuration, use the following file :
When modeling, we'll use the “mirror” modifier to make things easier.
Next, we move on to texturing. If you were unable to create the low-poly model, use the following file
and the final render :