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Table des matières
Blender practical work : epic animation
Here is the video of what you are going to design :
Useful materials
The animation text :
Crie sua introdução épica usando o Blender... Praticamente todos os elementos do Blender podem ser animados: objetos, materiais, coleções etc... As combinações são infinitas...
Starting blender file with configured camera
Archives containing useful fonts
Practical work
The blender animation layout :
Achieve the “starfield” material with the following shader :
Design Steps:
- Creating the Starfield
- Creating the “Blue” Text
- Creating an “Empty” to attach all the “Yellow” objects to be scrolled
- Creating the “Emission” materials
- Animating object positions
- Animating emission strength
- Animating object visibility
- Creating the video
To achieve deep, rich colors—rather than washed-out ones—in EEVEE, you must configure “Color Management” (https://docs.blender.org/manual/fr/latest/render/color_management.html) to “Standard” mode…
The “emission” material is as follows:
To show or hide an element in the scene, use the “Enable/Disable” in render button and animate it using keyframes.
It is also possible to modify the Emission material by adding a transparent material and blending them:
We'll animate the “Fac” field in the “Mix Shader” to create transparency in the material.
Managing text that scrolls in justified paragraphs using “boxes”:
Creating the video for your animation:
Finally, generate the video of your animation. You can add a soundtrack. The StarsBrasil theme has been added to the useful files.
There are two ways to generate the video:
- directly by exporting the animation as a video file (MP4 or other formats) and adding the soundtrack,
- or by generating a series of images and using the VSE (Visual Sequencer Editor). This allows you to “synchronize” the soundtrack with the images and also add video effects.









