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Mini Project : navigating in the solar system

Install the Unity glTFast package using the Unity Package Manager

To install the Unity glTFast package, follow these steps:
  1. In your Unity project, go to Windows > Package Manager.
  2. On the status bar, select the Add (+) button.
  3. From the Add menu, select Add + package by name. The Name and Version fields appear.
  4. In the Name field, enter com.unity.cloud.gltfast.
  5. Select Add.
  6. The Editor installs the latest available version of the package and any dependent packages.
Useful files for the project : mini-project-files.zip
Project backup: highlighted directories only

Using Blender and Unity 3D, and building on the previous exercises, you will create a small solar system exploration application.

The Sun will be considered stationary, and the planets’ orbits will be assumed to be circular for simplification.

The planets’ orbits can be shown or hidden, and the planets will move at speeds proportional to their respective orbital periods.

Here are some guidelines:

The following diagram shows the actual relative sizes of the planets:

You will adjust the size and distance ratios relative to the Sun to make your application easy and enjoyable to use.

Students who finish early can create a journey around the planets using a spacecraft of their own design… or not! 🚀

Saturn’s Rings

Start with a circle and extrude it inward or outward. Then unwrap the mesh using the “Follow Active Quads” option. The whole process is summarized in the following screenshot:

Don’t forget to select a face before using “Follow Active Face”.

brasil/courses/blender_unity/unity/5_the_solar_system.1787315659.txt.gz · Dernière modification : de yann
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